Generalize case combinations, relativize rotations

This commit is contained in:
Bán Dénes 2020-10-09 19:18:53 +02:00
parent 23ed8989ce
commit 5b1da540ac
2 changed files with 95 additions and 34 deletions

View file

@ -497,17 +497,25 @@ Declarations might look like this:
```yaml
cases:
case_name:
- outline: <outline ref>
- type: outline
name: <outline ref>
extrude: num # default = 1
shift: [x, y, z] # default = [0, 0, 0]
rotate: [ax, ay, az] # default = [0, 0, 0]
operation: add | subtract | intersect # default = add
- type: case
name: <case_ref>
# extrude makes no sense here...
shift: # same as above
rotate: # same as above
operation: # same as above
- ...
...
```
`outline` specifies which outline to import onto the xy plane, while `extrude` specifies how much it should be extruded along the z axis.
After that, the object is `shift`d, `rotate`d, and combined with what we have so far according to `operation`.
When the `type` is `outline`, `name` specifies which outline to import onto the xy plane, while `extrude` specifies how much it should be extruded along the z axis.
When the `type` is `case`, `name` specifies which case to use.
After having established our base 3D object, it is (relatively!) `rotate`d, `shift`ed, and combined with what we have so far according to `operation`.
If we only want to use an object as a building block for further objects, we can employ the same "start with an underscore" trick we learned at the outlines section to make it "private".
@ -543,6 +551,7 @@ If we only want to use an object as a building block for further objects, we can
## A concrete case example