const m = require('makerjs') const u = require('./utils') const a = require('./assert') const prep = require('./prepare') const anchor_lib = require('./anchor') const push_rotation = exports._push_rotation = (list, angle, origin) => { let candidate = origin for (const r of list) { candidate = m.point.rotate(candidate, r.angle, r.origin) } list.push({ angle: angle, origin: candidate }) } const render_zone = exports._render_zone = (zone_name, zone, anchor, global_key, units) => { // zone-wide sanitization a.unexpected(zone, `points.zones.${zone_name}`, ['columns', 'rows', 'key']) // the anchor comes from "above", because it needs other zones too (for references) const cols = a.sane(zone.columns || {}, `points.zones.${zone_name}.columns`, 'object')() const zone_wide_rows = a.sane(zone.rows || {}, `points.zones.${zone_name}.rows`, 'object')() for (const [key, val] of Object.entries(zone_wide_rows)) { zone_wide_rows[key] = val || {} // no check yet, as it will be extended later } const zone_wide_key = a.sane(zone.key || {}, `points.zones.${zone_name}.key`, 'object')() // algorithm prep const points = {} const rotations = [] const zone_anchor = anchor.clone() // transferring the anchor rotation to "real" rotations rotations.push({ angle: zone_anchor.r, origin: zone_anchor.p }) // and now clear it from the anchor so that we don't apply it twice zone_anchor.r = 0 // column layout const col_minmax = {} if (!Object.keys(cols).length) { cols.default = {} } let first_col = true for (let [col_name, col] of Object.entries(cols)) { // column-level sanitization col = col || {} col_minmax[col_name] = {min: Infinity, max: -Infinity} a.unexpected( col, `points.zones.${zone_name}.columns.${col_name}`, ['rows', 'key'] ) col.rows = a.sane( col.rows || {}, `points.zones.${zone_name}.columns.${col_name}.rows`, 'object' )() for (const [key, val] of Object.entries(col.rows)) { col.rows[key] = val || {} // again, no check yet, as it will be extended later } col.key = a.sane( col.key || {}, `points.zones.${zone_name}.columns.${col_name}.key`, 'object' )() // combining row data from zone-wide defs and col-specific defs const actual_rows = Object.keys(prep.extend(zone_wide_rows, col.rows)) if (!actual_rows.length) { actual_rows.push('default') } // getting key config through the 5-level extension const keys = [] const default_key = { stagger: units.$default_stagger, spread: units.$default_spread, splay: units.$default_splay, origin: [0, 0], orient: 0, shift: [0, 0], rotate: 0, adjust: {}, width: units.$default_width, height: units.$default_height, padding: units.$default_padding, autobind: units.$default_autobind, skip: false, asym: 'both', colrow: '{{col.name}}_{{row}}', name: '{{zone.name}}_{{colrow}}' } for (const row of actual_rows) { const key = prep.extend( default_key, global_key, zone_wide_key, col.key, zone_wide_rows[row] || {}, col.rows[row] || {} ) key.zone = zone key.zone.name = zone_name key.col = col key.col.name = col_name key.row = row key.stagger = a.sane(key.stagger, `${key.name}.stagger`, 'number')(units) key.spread = a.sane(key.spread, `${key.name}.spread`, 'number')(units) key.splay = a.sane(key.splay, `${key.name}.splay`, 'number')(units) key.origin = a.xy(key.origin, `${key.name}.origin`)(units) key.orient = a.sane(key.orient, `${key.name}.orient`, 'number')(units) key.shift = a.xy(key.shift, `${key.name}.shift`)(units) key.rotate = a.sane(key.rotate, `${key.name}.rotate`, 'number')(units) key.width = a.sane(key.width, `${key.name}.width`, 'number')(units) key.height = a.sane(key.height, `${key.name}.height`, 'number')(units) key.padding = a.sane(key.padding, `${key.name}.padding`, 'number')(units) key.skip = a.sane(key.skip, `${key.name}.skip`, 'boolean')() key.asym = a.asym(key.asym, `${key.name}.asym`) // templating support for (const [k, v] of Object.entries(key)) { if (a.type(v)(units) == 'string') { key[k] = u.template(v, key) } } keys.push(key) } // setting up column-level anchor if (!first_col) { zone_anchor.x += keys[0].spread } zone_anchor.y += keys[0].stagger const col_anchor = zone_anchor.clone() // applying col-level rotation (cumulatively, for the next columns as well) if (keys[0].splay) { push_rotation( rotations, keys[0].splay, col_anchor.clone().shift(keys[0].origin, false).p ) } // actually laying out keys let running_anchor = col_anchor.clone() for (const r of rotations) { running_anchor.rotate(r.angle, r.origin) } for (const key of keys) { // copy the current column anchor let point = running_anchor.clone() // apply cumulative per-key adjustments point.r += key.orient point.shift(key.shift) point.r += key.rotate // commit running anchor running_anchor = point.clone() // apply independent adjustments point = anchor_lib.parse(key.adjust, `${key.name}.adjust`, {}, point)(units) // save new key point.meta = key points[key.name] = point // collect minmax stats for autobind col_minmax[col_name].min = Math.min(col_minmax[col_name].min, point.y) col_minmax[col_name].max = Math.max(col_minmax[col_name].max, point.y) // advance the running anchor to the next position running_anchor.shift([0, key.padding]) } first_col = false } // autobind let col_names = Object.keys(col_minmax) let col_index = 0 for (const [col_name, bounds] of Object.entries(col_minmax)) { for (const point of Object.values(points)) { if (point.meta.col.name != col_name) continue if (!point.meta.autobind) continue const autobind = a.sane(point.meta.autobind, `${point.meta.name}.autobind`, 'number')(units) // specify default as -1, so we can recognize where it was left undefined even after number-ification const bind = point.meta.bind = a.trbl(point.meta.bind, `${point.meta.name}.bind`, -1)(units) // up if (bind[0] == -1) { if (point.y < bounds.max) bind[0] = autobind else bind[0] = 0 } // right if (bind[1] == -1) { bind[1] = 0 if (col_index < col_names.length - 1) { const right = col_minmax[col_names[col_index + 1]] if (point.y >= right.min && point.y <= right.max) { bind[1] = autobind } } } // down if (bind[2] == -1) { if (point.y > bounds.min) bind[2] = autobind else bind[2] = 0 } // left if (bind[3] == -1) { bind[3] = 0 if (col_index > 0) { const left = col_minmax[col_names[col_index - 1]] if (point.y >= left.min && point.y <= left.max) { bind[3] = autobind } } } } col_index++ } return points } const parse_axis = exports._parse_axis = (config, name, points, units) => { if (!['number', 'undefined'].includes(a.type(config)(units))) { const mirror_obj = a.sane(config, name, 'object')() const distance = a.sane(mirror_obj.distance || 0, `${name}.distance`, 'number')(units) delete mirror_obj.distance let axis = anchor_lib.parse(mirror_obj, name, points)(units).x axis += distance / 2 return axis } else return config } const perform_mirror = exports._perform_mirror = (point, axis) => { point.meta.mirrored = false if (point.meta.asym == 'source') return ['', null] const mp = point.clone().mirror(axis) const mirrored_name = `mirror_${point.meta.name}` mp.meta = prep.extend(mp.meta, mp.meta.mirror || {}) mp.meta.name = mirrored_name mp.meta.colrow = `mirror_${mp.meta.colrow}` mp.meta.mirrored = true if (point.meta.asym == 'clone') { point.meta.skip = true } return [mirrored_name, mp] } exports.parse = (config, units) => { // config sanitization a.unexpected(config, 'points', ['zones', 'key', 'rotate', 'mirror']) const zones = a.sane(config.zones, 'points.zones', 'object')() const global_key = a.sane(config.key || {}, 'points.key', 'object')() const global_rotate = a.sane(config.rotate || 0, 'points.rotate', 'number')(units) const global_mirror = config.mirror let points = {} // rendering zones for (let [zone_name, zone] of Object.entries(zones)) { // zone sanitization zone = a.sane(zone || {}, `points.zones.${zone_name}`, 'object')() // extracting keys that are handled here, not at the zone render level const anchor = anchor_lib.parse(zone.anchor || {}, `points.zones.${zone_name}.anchor`, points)(units) const rotate = a.sane(zone.rotate || 0, `points.zones.${zone_name}.rotate`, 'number')(units) const mirror = zone.mirror delete zone.anchor delete zone.rotate delete zone.mirror // creating new points let new_points = render_zone(zone_name, zone, anchor, global_key, units) // simplifying the names in individual point "zones" and single-key columns while (Object.keys(new_points).some(k => k.endsWith('_default'))) { for (const key of Object.keys(new_points).filter(k => k.endsWith('_default'))) { const new_key = key.slice(0, -8) new_points[new_key] = new_points[key] new_points[new_key].meta.name = new_key delete new_points[key] } } // adjusting new points for (const [new_name, new_point] of Object.entries(new_points)) { // issuing a warning for duplicate keys if (Object.keys(points).includes(new_name)) { throw new Error(`Key "${new_name}" defined more than once!`) } // per-zone rotation if (rotate) { new_point.rotate(rotate) } } // adding new points so that they can be referenced from now on points = Object.assign(points, new_points) // per-zone mirroring for the new keys const axis = parse_axis(mirror, `points.zones.${zone_name}.mirror`, points, units) if (axis !== undefined) { const mirrored_points = {} for (const new_point of Object.values(new_points)) { const [mname, mp] = perform_mirror(new_point, axis) if (mp) { mirrored_points[mname] = mp } } points = Object.assign(points, mirrored_points) } } // applying global rotation for (const point of Object.values(points)) { if (global_rotate) { point.rotate(global_rotate) } } // global mirroring for points that haven't been mirrored yet const global_axis = parse_axis(global_mirror, `points.mirror`, points, units) const global_mirrored_points = {} for (const point of Object.values(points)) { if (global_axis !== undefined && point.meta.mirrored === undefined) { const [mname, mp] = perform_mirror(point, global_axis) if (mp) { global_mirrored_points[mname] = mp } } } points = Object.assign(points, global_mirrored_points) // removing temporary points const filtered = {} for (const [k, p] of Object.entries(points)) { if (p.meta.skip) continue filtered[k] = p } // done return filtered } exports.visualize = (points, units) => { const models = {} for (const [pname, p] of Object.entries(points)) { const w = p.meta.width const h = p.meta.height const rect = u.rect(w, h, [-w/2, -h/2]) models[pname] = p.position(rect) } return {models: models} }