385 lines
13 KiB
JavaScript
385 lines
13 KiB
JavaScript
const m = require('makerjs')
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const u = require('./utils')
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const a = require('./assert')
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const prep = require('./prepare')
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const anchor_lib = require('./anchor')
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const push_rotation = exports._push_rotation = (list, angle, origin) => {
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let candidate = origin
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for (const r of list) {
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candidate = m.point.rotate(candidate, r.angle, r.origin)
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}
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list.push({
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angle: angle,
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origin: candidate
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})
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}
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const render_zone = exports._render_zone = (zone_name, zone, anchor, global_key, units) => {
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// zone-wide sanitization
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a.unexpected(zone, `points.zones.${zone_name}`, ['columns', 'rows', 'key'])
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// the anchor comes from "above", because it needs other zones too (for references)
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const cols = a.sane(zone.columns || {}, `points.zones.${zone_name}.columns`, 'object')()
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const zone_wide_rows = a.sane(zone.rows || {}, `points.zones.${zone_name}.rows`, 'object')()
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for (const [key, val] of Object.entries(zone_wide_rows)) {
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zone_wide_rows[key] = val || {} // no check yet, as it will be extended later
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}
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const zone_wide_key = a.sane(zone.key || {}, `points.zones.${zone_name}.key`, 'object')()
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// algorithm prep
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const points = {}
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const rotations = []
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const zone_anchor = anchor.clone()
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// transferring the anchor rotation to "real" rotations
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rotations.push({
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angle: zone_anchor.r,
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origin: zone_anchor.p
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})
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// and now clear it from the anchor so that we don't apply it twice
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zone_anchor.r = 0
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// column layout
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const col_minmax = {}
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if (!Object.keys(cols).length) {
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cols.default = {}
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}
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let first_col = true
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for (let [col_name, col] of Object.entries(cols)) {
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// column-level sanitization
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col = col || {}
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col_minmax[col_name] = {min: Infinity, max: -Infinity}
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a.unexpected(
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col,
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`points.zones.${zone_name}.columns.${col_name}`,
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['rows', 'key']
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)
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col.rows = a.sane(
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col.rows || {},
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`points.zones.${zone_name}.columns.${col_name}.rows`,
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'object'
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)()
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for (const [key, val] of Object.entries(col.rows)) {
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col.rows[key] = val || {} // again, no check yet, as it will be extended later
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}
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col.key = a.sane(
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col.key || {},
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`points.zones.${zone_name}.columns.${col_name}.key`,
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'object'
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)()
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// combining row data from zone-wide defs and col-specific defs
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const actual_rows = Object.keys(prep.extend(zone_wide_rows, col.rows))
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if (!actual_rows.length) {
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actual_rows.push('default')
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}
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// getting key config through the 5-level extension
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const keys = []
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const default_key = {
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stagger: units.$default_stagger,
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spread: units.$default_spread,
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splay: units.$default_splay,
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origin: [0, 0],
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orient: 0,
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shift: [0, 0],
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rotate: 0,
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adjust: {},
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width: units.$default_width,
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height: units.$default_height,
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padding: units.$default_padding,
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autobind: units.$default_autobind,
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skip: false,
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asym: 'both',
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colrow: '{{col.name}}_{{row}}',
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name: '{{zone.name}}_{{colrow}}'
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}
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for (const row of actual_rows) {
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const key = prep.extend(
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default_key,
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global_key,
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zone_wide_key,
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col.key,
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zone_wide_rows[row] || {},
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col.rows[row] || {}
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)
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key.zone = zone
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key.zone.name = zone_name
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key.col = col
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key.col.name = col_name
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key.row = row
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key.stagger = a.sane(key.stagger, `${key.name}.stagger`, 'number')(units)
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key.spread = a.sane(key.spread, `${key.name}.spread`, 'number')(units)
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key.splay = a.sane(key.splay, `${key.name}.splay`, 'number')(units)
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key.origin = a.xy(key.origin, `${key.name}.origin`)(units)
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key.orient = a.sane(key.orient, `${key.name}.orient`, 'number')(units)
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key.shift = a.xy(key.shift, `${key.name}.shift`)(units)
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key.rotate = a.sane(key.rotate, `${key.name}.rotate`, 'number')(units)
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key.width = a.sane(key.width, `${key.name}.width`, 'number')(units)
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key.height = a.sane(key.height, `${key.name}.height`, 'number')(units)
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key.padding = a.sane(key.padding, `${key.name}.padding`, 'number')(units)
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key.skip = a.sane(key.skip, `${key.name}.skip`, 'boolean')()
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key.asym = a.asym(key.asym, `${key.name}.asym`)
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// templating support
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for (const [k, v] of Object.entries(key)) {
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if (a.type(v)(units) == 'string') {
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key[k] = u.template(v, key)
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}
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}
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keys.push(key)
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}
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// setting up column-level anchor
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if (!first_col) {
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zone_anchor.x += keys[0].spread
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}
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zone_anchor.y += keys[0].stagger
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const col_anchor = zone_anchor.clone()
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// applying col-level rotation (cumulatively, for the next columns as well)
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if (keys[0].splay) {
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push_rotation(
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rotations,
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keys[0].splay,
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col_anchor.clone().shift(keys[0].origin, false).p
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)
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}
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// actually laying out keys
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let running_anchor = col_anchor.clone()
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for (const r of rotations) {
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running_anchor.rotate(r.angle, r.origin)
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}
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for (const key of keys) {
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// copy the current column anchor
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let point = running_anchor.clone()
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// apply cumulative per-key adjustments
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point.r += key.orient
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point.shift(key.shift)
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point.r += key.rotate
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// commit running anchor
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running_anchor = point.clone()
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// apply independent adjustments
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point = anchor_lib.parse(key.adjust, `${key.name}.adjust`, {}, point)(units)
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// save new key
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point.meta = key
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points[key.name] = point
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// collect minmax stats for autobind
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col_minmax[col_name].min = Math.min(col_minmax[col_name].min, point.y)
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col_minmax[col_name].max = Math.max(col_minmax[col_name].max, point.y)
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// advance the running anchor to the next position
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running_anchor.shift([0, key.padding])
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}
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first_col = false
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}
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// autobind
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let col_names = Object.keys(col_minmax)
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let col_index = 0
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for (const [col_name, bounds] of Object.entries(col_minmax)) {
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for (const point of Object.values(points)) {
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if (point.meta.col.name != col_name) continue
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if (!point.meta.autobind) continue
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const autobind = a.sane(point.meta.autobind, `${point.meta.name}.autobind`, 'number')(units)
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// specify default as -1, so we can recognize where it was left undefined even after number-ification
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const bind = point.meta.bind = a.trbl(point.meta.bind, `${point.meta.name}.bind`, -1)(units)
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// up
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if (bind[0] == -1) {
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if (point.y < bounds.max) bind[0] = autobind
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else bind[0] = 0
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}
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// right
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if (bind[1] == -1) {
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bind[1] = 0
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if (col_index < col_names.length - 1) {
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const right = col_minmax[col_names[col_index + 1]]
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if (point.y >= right.min && point.y <= right.max) {
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bind[1] = autobind
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}
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}
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}
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// down
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if (bind[2] == -1) {
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if (point.y > bounds.min) bind[2] = autobind
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else bind[2] = 0
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}
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// left
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if (bind[3] == -1) {
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bind[3] = 0
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if (col_index > 0) {
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const left = col_minmax[col_names[col_index - 1]]
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if (point.y >= left.min && point.y <= left.max) {
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bind[3] = autobind
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}
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}
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}
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}
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col_index++
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}
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return points
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}
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const parse_axis = exports._parse_axis = (config, name, points, units) => {
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if (!['number', 'undefined'].includes(a.type(config)(units))) {
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const mirror_obj = a.sane(config, name, 'object')()
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const distance = a.sane(mirror_obj.distance || 0, `${name}.distance`, 'number')(units)
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delete mirror_obj.distance
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let axis = anchor_lib.parse(mirror_obj, name, points)(units).x
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axis += distance / 2
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return axis
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} else return config
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}
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const perform_mirror = exports._perform_mirror = (point, axis) => {
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point.meta.mirrored = false
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if (point.meta.asym == 'source') return ['', null]
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const mp = point.clone().mirror(axis)
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const mirrored_name = `mirror_${point.meta.name}`
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mp.meta = prep.extend(mp.meta, mp.meta.mirror || {})
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mp.meta.name = mirrored_name
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mp.meta.colrow = `mirror_${mp.meta.colrow}`
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mp.meta.mirrored = true
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if (point.meta.asym == 'clone') {
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point.meta.skip = true
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}
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return [mirrored_name, mp]
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}
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exports.parse = (config, units) => {
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// config sanitization
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a.unexpected(config, 'points', ['zones', 'key', 'rotate', 'mirror'])
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const zones = a.sane(config.zones, 'points.zones', 'object')()
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const global_key = a.sane(config.key || {}, 'points.key', 'object')()
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const global_rotate = a.sane(config.rotate || 0, 'points.rotate', 'number')(units)
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const global_mirror = config.mirror
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let points = {}
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// rendering zones
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for (let [zone_name, zone] of Object.entries(zones)) {
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// zone sanitization
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zone = a.sane(zone || {}, `points.zones.${zone_name}`, 'object')()
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// extracting keys that are handled here, not at the zone render level
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const anchor = anchor_lib.parse(zone.anchor || {}, `points.zones.${zone_name}.anchor`, points)(units)
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const rotate = a.sane(zone.rotate || 0, `points.zones.${zone_name}.rotate`, 'number')(units)
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const mirror = zone.mirror
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delete zone.anchor
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delete zone.rotate
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delete zone.mirror
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// creating new points
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let new_points = render_zone(zone_name, zone, anchor, global_key, units)
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// simplifying the names in individual point "zones" and single-key columns
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while (Object.keys(new_points).some(k => k.endsWith('_default'))) {
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for (const key of Object.keys(new_points).filter(k => k.endsWith('_default'))) {
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const new_key = key.slice(0, -8)
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new_points[new_key] = new_points[key]
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new_points[new_key].meta.name = new_key
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delete new_points[key]
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}
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}
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// adjusting new points
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for (const [new_name, new_point] of Object.entries(new_points)) {
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// issuing a warning for duplicate keys
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if (Object.keys(points).includes(new_name)) {
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throw new Error(`Key "${new_name}" defined more than once!`)
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}
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// per-zone rotation
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if (rotate) {
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new_point.rotate(rotate)
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}
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}
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// adding new points so that they can be referenced from now on
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points = Object.assign(points, new_points)
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// per-zone mirroring for the new keys
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const axis = parse_axis(mirror, `points.zones.${zone_name}.mirror`, points, units)
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if (axis !== undefined) {
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const mirrored_points = {}
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for (const new_point of Object.values(new_points)) {
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const [mname, mp] = perform_mirror(new_point, axis)
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if (mp) {
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mirrored_points[mname] = mp
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}
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}
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points = Object.assign(points, mirrored_points)
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}
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}
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// applying global rotation
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for (const point of Object.values(points)) {
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if (global_rotate) {
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point.rotate(global_rotate)
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}
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}
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// global mirroring for points that haven't been mirrored yet
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const global_axis = parse_axis(global_mirror, `points.mirror`, points, units)
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const global_mirrored_points = {}
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for (const point of Object.values(points)) {
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if (global_axis !== undefined && point.meta.mirrored === undefined) {
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const [mname, mp] = perform_mirror(point, global_axis)
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if (mp) {
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global_mirrored_points[mname] = mp
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}
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}
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}
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points = Object.assign(points, global_mirrored_points)
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// removing temporary points
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const filtered = {}
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for (const [k, p] of Object.entries(points)) {
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if (p.meta.skip) continue
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filtered[k] = p
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}
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// done
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return filtered
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}
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exports.visualize = (points, units) => {
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const models = {}
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for (const [pname, p] of Object.entries(points)) {
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const w = p.meta.width
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const h = p.meta.height
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const rect = u.rect(w, h, [-w/2, -h/2])
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models[pname] = p.position(rect)
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}
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return {models: models}
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}
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