ergogen/src/points.js
2023-05-20 22:03:21 +02:00

385 lines
13 KiB
JavaScript

const m = require('makerjs')
const u = require('./utils')
const a = require('./assert')
const prep = require('./prepare')
const anchor_lib = require('./anchor')
const push_rotation = exports._push_rotation = (list, angle, origin) => {
let candidate = origin
for (const r of list) {
candidate = m.point.rotate(candidate, r.angle, r.origin)
}
list.push({
angle: angle,
origin: candidate
})
}
const render_zone = exports._render_zone = (zone_name, zone, anchor, global_key, units) => {
// zone-wide sanitization
a.unexpected(zone, `points.zones.${zone_name}`, ['columns', 'rows', 'key'])
// the anchor comes from "above", because it needs other zones too (for references)
const cols = a.sane(zone.columns || {}, `points.zones.${zone_name}.columns`, 'object')()
const zone_wide_rows = a.sane(zone.rows || {}, `points.zones.${zone_name}.rows`, 'object')()
for (const [key, val] of Object.entries(zone_wide_rows)) {
zone_wide_rows[key] = val || {} // no check yet, as it will be extended later
}
const zone_wide_key = a.sane(zone.key || {}, `points.zones.${zone_name}.key`, 'object')()
// algorithm prep
const points = {}
const rotations = []
const zone_anchor = anchor.clone()
// transferring the anchor rotation to "real" rotations
rotations.push({
angle: zone_anchor.r,
origin: zone_anchor.p
})
// and now clear it from the anchor so that we don't apply it twice
zone_anchor.r = 0
// column layout
const col_minmax = {}
if (!Object.keys(cols).length) {
cols.default = {}
}
let first_col = true
for (let [col_name, col] of Object.entries(cols)) {
// column-level sanitization
col = col || {}
col_minmax[col_name] = {min: Infinity, max: -Infinity}
a.unexpected(
col,
`points.zones.${zone_name}.columns.${col_name}`,
['rows', 'key']
)
col.rows = a.sane(
col.rows || {},
`points.zones.${zone_name}.columns.${col_name}.rows`,
'object'
)()
for (const [key, val] of Object.entries(col.rows)) {
col.rows[key] = val || {} // again, no check yet, as it will be extended later
}
col.key = a.sane(
col.key || {},
`points.zones.${zone_name}.columns.${col_name}.key`,
'object'
)()
// combining row data from zone-wide defs and col-specific defs
const actual_rows = Object.keys(prep.extend(zone_wide_rows, col.rows))
if (!actual_rows.length) {
actual_rows.push('default')
}
// getting key config through the 5-level extension
const keys = []
const default_key = {
stagger: units.$default_stagger,
spread: units.$default_spread,
splay: units.$default_splay,
origin: [0, 0],
orient: 0,
shift: [0, 0],
rotate: 0,
adjust: {},
width: units.$default_width,
height: units.$default_height,
padding: units.$default_padding,
autobind: units.$default_autobind,
skip: false,
asym: 'both',
colrow: '{{col.name}}_{{row}}',
name: '{{zone.name}}_{{colrow}}'
}
for (const row of actual_rows) {
const key = prep.extend(
default_key,
global_key,
zone_wide_key,
col.key,
zone_wide_rows[row] || {},
col.rows[row] || {}
)
key.zone = zone
key.zone.name = zone_name
key.col = col
key.col.name = col_name
key.row = row
key.stagger = a.sane(key.stagger, `${key.name}.stagger`, 'number')(units)
key.spread = a.sane(key.spread, `${key.name}.spread`, 'number')(units)
key.splay = a.sane(key.splay, `${key.name}.splay`, 'number')(units)
key.origin = a.xy(key.origin, `${key.name}.origin`)(units)
key.orient = a.sane(key.orient, `${key.name}.orient`, 'number')(units)
key.shift = a.xy(key.shift, `${key.name}.shift`)(units)
key.rotate = a.sane(key.rotate, `${key.name}.rotate`, 'number')(units)
key.width = a.sane(key.width, `${key.name}.width`, 'number')(units)
key.height = a.sane(key.height, `${key.name}.height`, 'number')(units)
key.padding = a.sane(key.padding, `${key.name}.padding`, 'number')(units)
key.skip = a.sane(key.skip, `${key.name}.skip`, 'boolean')()
key.asym = a.asym(key.asym, `${key.name}.asym`)
// templating support
for (const [k, v] of Object.entries(key)) {
if (a.type(v)(units) == 'string') {
key[k] = u.template(v, key)
}
}
keys.push(key)
}
// setting up column-level anchor
if (!first_col) {
zone_anchor.x += keys[0].spread
}
zone_anchor.y += keys[0].stagger
const col_anchor = zone_anchor.clone()
// applying col-level rotation (cumulatively, for the next columns as well)
if (keys[0].splay) {
push_rotation(
rotations,
keys[0].splay,
col_anchor.clone().shift(keys[0].origin, false).p
)
}
// actually laying out keys
let running_anchor = col_anchor.clone()
for (const r of rotations) {
running_anchor.rotate(r.angle, r.origin)
}
for (const key of keys) {
// copy the current column anchor
let point = running_anchor.clone()
// apply cumulative per-key adjustments
point.r += key.orient
point.shift(key.shift)
point.r += key.rotate
// commit running anchor
running_anchor = point.clone()
// apply independent adjustments
point = anchor_lib.parse(key.adjust, `${key.name}.adjust`, {}, point)(units)
// save new key
point.meta = key
points[key.name] = point
// collect minmax stats for autobind
col_minmax[col_name].min = Math.min(col_minmax[col_name].min, point.y)
col_minmax[col_name].max = Math.max(col_minmax[col_name].max, point.y)
// advance the running anchor to the next position
running_anchor.shift([0, key.padding])
}
first_col = false
}
// autobind
let col_names = Object.keys(col_minmax)
let col_index = 0
for (const [col_name, bounds] of Object.entries(col_minmax)) {
for (const point of Object.values(points)) {
if (point.meta.col.name != col_name) continue
if (!point.meta.autobind) continue
const autobind = a.sane(point.meta.autobind, `${point.meta.name}.autobind`, 'number')(units)
// specify default as -1, so we can recognize where it was left undefined even after number-ification
const bind = point.meta.bind = a.trbl(point.meta.bind, `${point.meta.name}.bind`, -1)(units)
// up
if (bind[0] == -1) {
if (point.y < bounds.max) bind[0] = autobind
else bind[0] = 0
}
// right
if (bind[1] == -1) {
bind[1] = 0
if (col_index < col_names.length - 1) {
const right = col_minmax[col_names[col_index + 1]]
if (point.y >= right.min && point.y <= right.max) {
bind[1] = autobind
}
}
}
// down
if (bind[2] == -1) {
if (point.y > bounds.min) bind[2] = autobind
else bind[2] = 0
}
// left
if (bind[3] == -1) {
bind[3] = 0
if (col_index > 0) {
const left = col_minmax[col_names[col_index - 1]]
if (point.y >= left.min && point.y <= left.max) {
bind[3] = autobind
}
}
}
}
col_index++
}
return points
}
const parse_axis = exports._parse_axis = (config, name, points, units) => {
if (!['number', 'undefined'].includes(a.type(config)(units))) {
const mirror_obj = a.sane(config, name, 'object')()
const distance = a.sane(mirror_obj.distance || 0, `${name}.distance`, 'number')(units)
delete mirror_obj.distance
let axis = anchor_lib.parse(mirror_obj, name, points)(units).x
axis += distance / 2
return axis
} else return config
}
const perform_mirror = exports._perform_mirror = (point, axis) => {
point.meta.mirrored = false
if (point.meta.asym == 'source') return ['', null]
const mp = point.clone().mirror(axis)
const mirrored_name = `mirror_${point.meta.name}`
mp.meta = prep.extend(mp.meta, mp.meta.mirror || {})
mp.meta.name = mirrored_name
mp.meta.colrow = `mirror_${mp.meta.colrow}`
mp.meta.mirrored = true
if (point.meta.asym == 'clone') {
point.meta.skip = true
}
return [mirrored_name, mp]
}
exports.parse = (config, units) => {
// config sanitization
a.unexpected(config, 'points', ['zones', 'key', 'rotate', 'mirror'])
const zones = a.sane(config.zones, 'points.zones', 'object')()
const global_key = a.sane(config.key || {}, 'points.key', 'object')()
const global_rotate = a.sane(config.rotate || 0, 'points.rotate', 'number')(units)
const global_mirror = config.mirror
let points = {}
// rendering zones
for (let [zone_name, zone] of Object.entries(zones)) {
// zone sanitization
zone = a.sane(zone || {}, `points.zones.${zone_name}`, 'object')()
// extracting keys that are handled here, not at the zone render level
const anchor = anchor_lib.parse(zone.anchor || {}, `points.zones.${zone_name}.anchor`, points)(units)
const rotate = a.sane(zone.rotate || 0, `points.zones.${zone_name}.rotate`, 'number')(units)
const mirror = zone.mirror
delete zone.anchor
delete zone.rotate
delete zone.mirror
// creating new points
let new_points = render_zone(zone_name, zone, anchor, global_key, units)
// simplifying the names in individual point "zones" and single-key columns
while (Object.keys(new_points).some(k => k.endsWith('_default'))) {
for (const key of Object.keys(new_points).filter(k => k.endsWith('_default'))) {
const new_key = key.slice(0, -8)
new_points[new_key] = new_points[key]
new_points[new_key].meta.name = new_key
delete new_points[key]
}
}
// adjusting new points
for (const [new_name, new_point] of Object.entries(new_points)) {
// issuing a warning for duplicate keys
if (Object.keys(points).includes(new_name)) {
throw new Error(`Key "${new_name}" defined more than once!`)
}
// per-zone rotation
if (rotate) {
new_point.rotate(rotate)
}
}
// adding new points so that they can be referenced from now on
points = Object.assign(points, new_points)
// per-zone mirroring for the new keys
const axis = parse_axis(mirror, `points.zones.${zone_name}.mirror`, points, units)
if (axis !== undefined) {
const mirrored_points = {}
for (const new_point of Object.values(new_points)) {
const [mname, mp] = perform_mirror(new_point, axis)
if (mp) {
mirrored_points[mname] = mp
}
}
points = Object.assign(points, mirrored_points)
}
}
// applying global rotation
for (const point of Object.values(points)) {
if (global_rotate) {
point.rotate(global_rotate)
}
}
// global mirroring for points that haven't been mirrored yet
const global_axis = parse_axis(global_mirror, `points.mirror`, points, units)
const global_mirrored_points = {}
for (const point of Object.values(points)) {
if (global_axis !== undefined && point.meta.mirrored === undefined) {
const [mname, mp] = perform_mirror(point, global_axis)
if (mp) {
global_mirrored_points[mname] = mp
}
}
}
points = Object.assign(points, global_mirrored_points)
// removing temporary points
const filtered = {}
for (const [k, p] of Object.entries(points)) {
if (p.meta.skip) continue
filtered[k] = p
}
// done
return filtered
}
exports.visualize = (points, units) => {
const models = {}
for (const [pname, p] of Object.entries(points)) {
const w = p.meta.width
const h = p.meta.height
const rect = u.rect(w, h, [-w/2, -h/2])
models[pname] = p.position(rect)
}
return {models: models}
}